PDF Ebook The Investigator's Companion: A Core Game Book for Players (Call of Cthulhu roleplaying), by Gary O'Connell
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The Investigator's Companion: A Core Game Book for Players (Call of Cthulhu roleplaying), by Gary O'Connell
PDF Ebook The Investigator's Companion: A Core Game Book for Players (Call of Cthulhu roleplaying), by Gary O'Connell
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Product details
Series: Call of Cthulhu Roleplaying
Paperback: 132 pages
Publisher: Chaosium Inc.; 4th edition (June 17, 2007)
Language: English
ISBN-10: 1568822804
ISBN-13: 978-1568822808
Product Dimensions:
8.3 x 0.3 x 11 inches
Shipping Weight: 12.8 ounces (View shipping rates and policies)
Average Customer Review:
4.6 out of 5 stars
15 customer reviews
Amazon Best Sellers Rank:
#918,522 in Books (See Top 100 in Books)
Not angry, but insane. This booklet is an incredible supplement to the core rulebook, featuring literally everything you can do in the 1920's as an investigator. It's easy to mix-and-match to create custom occupations as well. The book also contains the standard character creation sheets in the back and the guide to creating characters as well.Please note that this is a supplemental book and does not go in-depth to what the character traits are (the core rulebook does, obviously), but does include trait bonuses and penalties. This book also contains sections on fashion, weaponry, auto-transportation, and their monetary value.The weaponry section does not include stats for the weapons but does include monetary value, the core rulebook does. So in order to play an adventure in the 1920's, I recommend bringing both books with you.
Just remember, the NFA wasn't passed until 1934. That means you could legally buy a Thompson and probably could get a m1918 if you could contact the manufacturer. Even after the NFA, you could buy it, you just had to pay a $200 tax stamp and have a background check by the feds.
This book is EXTREMELY helpful if you don't want to do a ton of research on the 20s right off the bat. If I had known about this prior to being introduced to CoC, I would've bought it just for the information value. There is a lot of good general information that is meant to paint the most accurate picture possible of the era possible -- political climate, popular trends, technology, science, medicine, the list goes on. Plus, there are lists of occupations, weapons, and vehicles with appropriate stats for the game. This means you won't have to make up CoC stats all by yourself; if you're a keeper it provides a benchmark you can use to tweak stats at your leisure.In short, if you want to avoid Wikipedia and a half-dozen other sites which may drive you to Cthulhean depths of insanity before you even start playing, this is a great 1920s resource to get you started!
The 1920's investigators companion is the perfect sourcebook for Call of Cthulhu player's.The book offers a great source of information that aides the player's and keeper(gamemaster).The book offers a wealth of knowledge,from the background of the 1920's to becoming an investigator,occupations and skills.Equipment,vehicles and mundane information really helps with bringing the 1920's to life.I highly reccomend thi book for all it's knowledgeable refrences that helps with the 1920's itself.This is a book that should be amongst anyone's Call of Cthulhu collection,for it will be of great use.Don't pass this book by.Wether your a player or a keeper(gamemaster),this book is great to have,especially when prepariing to descend into the mythos and the 1920's.
Outdated, but useful until I purchased the new one, now it probably wont be used at all
Quite possibly my favorite CoC supplement ever! So much atmosphere and options in this book. My players love it, as well. Anyone who plays "classic" 1920's Call of Cthulhu should own this book.
Arrived early & undamaged
Nice supplement for Investigators. While there's tons of material for Game Master's, this product gives the Investigator something to run with. Highly recommended.
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